LCC 8803a Interactive Narrative: Theory and Practice (Fall 1999):

REQUIREMENTS / SCHEDULE / readings / coweb

Prof. Janet H. Murray

Class Meetings: Mondays 1-4 pm Skiles 449

Instructor Office Hour: Mondays 4-5 or by appointment: janet.murray@lcc.gatech.edu

Office: Skiles 350

Goals:

Interactive Narrative is a new art form which spans hypertext, games, digital television, and virtual reality. The goal of this course is to further the development of this new storytelling medium by analysing. mastering, and furthering the conventions of narrative structure that make for expressive and coherent form. The premise of the course is that every representational medium expands our ability to conceptualize, communicate and transform the human condition.

Requirements:

To successfully complete this course students will:

  1. Do all weekly readings, exercises, critiques on time and be prepared to participate in class discussions on prepared materials.
  2. Engage constructively in peer design critiques of exercises and projects.
  3. Present two in-class reports, one on an electronic artifact, one on a theoretical work or research project. In conjunction with these in-class reports, students will prepare a web-based reference page illustrating relevant design concepts in their report.
  4. Hand in two individually produced projects, each of which will be presented in preliminary and revised versions.

Grading:

Project I 25%

Project II 25%

Reports 20% (10% each)

In-class work and peer critiques 15%

Exercises 15%

These weightings are meant to be a general guide. They may vary for individual students, to reflect variations in effort, success, ambition, etc. For instance, sometimes a student will put so much effort into a weekly exercise that it may count as a project in itself.

Students are encouraged to adapt assignments to their own continuing larger research interests.

Please Note:

Some class requirements and important information will be distributed on the class email list or website. You are responsible for checking this list and the site regularly.

This course relies heavily on students responding to one another's work. Therefore it is essential that work be handed in on time, that students respond constructively and attentively to one another's work, and that students attend all meetings of the course. If for any reason, you must be absent, notify instructor in advance,and arrange for makeup work

If you run into any technical difficulties, please post your questions to the class list promptly. More than likely others are having the same difficulty and someone in the class (not necessarily the instructor!) will have solved it.

Schedule for Fall 1999

 

 

 

Read

In Class

Exercise/Project

1

8/23

HoH 1,2.3,8

4 Properties of the Digital Medium

What is Interactivity?

 

2

8/30

HOH 7

Propp

Segmentation of Plot

Sign up for game class

Morpheme analysis — existing story

3

9/10*

HOH 4, 5

Begin reading Norman and/or

Search

Juxtaposition and Variation

Morpheme story due

4

9/13

Norman

/Search

Simultaneity, Multisequential stories, and Navigation

Norman/Search

Maps of Norman or Search

5

9/20

HOH 6,9, 10

Kaleidoscopic Structure

Navigation story due

6

9/27

 

Project I Prelim

P1 Prelim

7

10/4

 

Project I Draft

P1 Draft

8

10/11

 

Project I Final

P1 Final

--

--

     

9

10/25

Go to DACC 10/28-30

Games

Eliza

10

11/1

Go to DACC 10/28-30

DACC review / Procedural Authoring

 

11

11/8

 

To be announced

 

12

11/15

 

Project II Prelim

P2 Prelim

--

--

     

13

11/29

 

Project II Draft

P2 Draft

14

12/6

 

Project II Final

P2 Final