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Participatory Body Instruments |
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Participatory Body Instruments use gesture and movement to alter the “music” of images and sounds projected onto a space or displayed on a screen. Participant movement captured by sensors alters imagery and sound. Participants play with the intruments in their own way while also responding to the gestural style of other players. |
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There are two sets of sensors, one set for each player. A set of sensors includes a flex resistor, a photocell resistor, and a potentiometer. By bending and moving her arm and by covering and uncovering the photocell, the player alters the “music” of the instrument; by turning the potentiometer, she alters the type or genre of “music.” |
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Each player controls characters and sounds on a portion of the screen. The first player controls the top half of the screen; the second player controls the bottom half of the screen. When a player moves her arm, the animal characters on the screen move back and forth; covering and uncovering the photosensor also create animal movement. There are three genres of “music” a player can control. This allows for potential moments of collage–players simultaneously manipulating images and sounds in different genres. |
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Three genres of animation and sound: painterly, cartoony, and mosaic-inspired pixel-shapes. |
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Mixing of animation and sound genres based on participants' selections. |
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