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Project 2: Inform IF Game Create a navigable space using Inform. Start with a small problem, task, or set of tasks. How does space structure the interactor's experience of this problem or task? Use clear navigational cues to guide the player through the space and to interim goals (what Murray calls "scripting the interactor). Focus on building a consistent, logical space with a clear reason to move through it. Include at least 5 separate segments or "rooms" in your space, and at least 3 objects with behavior within it. As part of your final project, turn in the following:
Peer critique session will take place the week of 9/12. The project is due at midnight on 9/16. Resources Inform development tools for PCInform development tools for Mac OS X Simple Inform example code from class Sample Inform project code from class Inform website An excellent Inform FAQ |