FACILITIES
The School of Literature, Communication and Culture (LCC) offers research and educational facilities for its graduate students. Administrative support, faculty offices and labs, and some student workspaces are located in our third-floor suite in the Technology Square Research Building (TSRB) at 85 Fifth Street, Atlanta, GA 30308. In addition, classrooms and the DM MS Computer Lab are located in the Skiles Building (686 Cherry Street, Atlanta, GA 30332). Labs are not available for general use when there are classes in session. All lab access is made by Buzz Card. In order to get lab access, please contact the Assistant to the Director of Graduate Studies.
Digital Media MS Computer Lab
The Digital Media MS Computer Lab is located in Skiles 346. There are 20 computers (Mac and PC) equipped with the latest software for importing, editing, storing and displaying graphics, video, and audio such as Dreamweaver, Photoshop, Illustrator,Flash, and Director. Although each DM student is allocated personal storage space on the common LCC server, DM students are encouraged to use external media, such as firewire drives, to store their files.
Located in Skiles 349A, next door to the DM MS Computer Lab, the Masters students' lounge is equipped with a dining table, a microwave, and a refrigerator. Internal mailboxes and personal lockers are also located in the lounge. Lockers are assigned in the Fall by the Assistant to the Director of Graduate Studies. Students are responsible for providing their own locks.
Experimental Game Lab (EGL)
The Experimental Game Lab is located in TSRB 113. Geared towards game design and study, the EGL is equipped with Macs and PCs that have the latest programming and design software, as well as game consoles and board games used as the basis for design and critique. The EGL maintains a library of computer and video games. It also hosts group meetings and occasional speaker series.
LCC Video Lab
The LCC Video Lab, located in Skiles 369, has S-VHS cameras, digital Handicams,DV-decks, sound mixing tools and portable lighting kits. Video production equipment can be checked-out on a weekly basis. Also available is a green screen for composited footage.
The LCC Video Lab also supports limited Electronic Field Production (EFP) and extensive manipulation of digitally produced motion graphics. The digital video editing and compression tools enable video compositing, as well as the incorporation of alternative formats, such as 3D material and Flash, into video form, and also facilitate the delivery of material into web-distributed streaming video. The lab provides Apple Editing stations, with non-linear editing and post-productionsoftware, as well as MiniDV decks and monitors. Software includes: Premiere, AfterEffects, Final Cut Pro, Media Cleaner Pro, and Media 100.
The James and Mary Wesley Center for New Media Education and Research
The James and Mary Wesley Center for New Media Education and Research promotes the practical, theoretical, and historical investigation of the application and development of new media technologies in the areas of education, design, digital art, and culture. The Wesley Center for New Media is interested in film, television, performance art and literary forms, all of which are now in a cultural dialogue with new digital media.
Graphics, Visualization, and Usability Center (GVU)
The GVU Center, located on the second floor of the Technology Square Research Building (TSRB) at 85 Fifth Street, Atlanta, GA 30308, is a cross-disciplinary center dedicated to the advancement of interaction between people, computing machines, and information by developing technologies that naturally reflect the abilities and behaviors of people.
The DM program is closely aligned with the GVU Center in its development of new digital media forms. All DM students are eligible to become members of the GVU, and thus have access to all of its facilities, labs, and resources. The GVU holds weekly brown-bag meetings to which DM students and faculty are invited. These meetings often include guest speakers or may focus on current projects at Georgia Tech.
Lab facilities at the GVU offer DM students access to high-end graphics and hypermedia platforms. Research interests of the faculty at GVU include projects on 3D computer graphics, data and program visualization, user interface software, medical informatics, and collaborative work, and human-computer interaction.
