| Game Design
as a Cultural Practice / Fall 2002 |
|
| Dr. Janet H. Murray LCC 4400
/ LCC 6215 Tuesdays
3-6 Skiles 349 |
|
| requirements | schedule | texts | temporary CoWeb | final CoWeb |
|
Week |
Date
|
Topic |
Play/View |
Read |
|
1 |
8/20 |
Intro |
|
(In Class, review afterwards): Homer, Cyclops
Episode from the Odyssey Chapter 9 The Riddle of the Sphinx Apollodorus,
Matthew
Southern, "The
Cultural Study of Games" |
|
2 |
8/27 |
Taxonomies of Play and Games Board Games and Dice Games |
Board Game of your choice and/or Solitaire or other fate-based game |
S-S, ch 1,4 *Partlett, ch 1-2 (reserve) *Rouse, ch 1, 7 (reserve) *Callois, ch 1-3, 8 (reserve) *In Search of Bobby Fischer |
|
3 |
9/3 |
Arcade Games: Mastery and Addiction |
(Shockwave Arcade), such as PacMan, Centipede, Tetris(Shockwave),
or current student center selection |
S-S, ch 2-3 Graetz, "The Origin
of Spacewar!," *Rouse, ch 4,,8(Centripede, Tetris) :*Partlett, chapter 10 [re: Tetris]
*Loftus&Loftus, Ch 2 (why fun) *Turkle Ch 2 (holding power) |
|
4 |
9/10 |
Adventure Mazes and Riddles |
Crowther and Woods: Adventure or as download Lebling, Blank, Anderson, Zork
|
Rick Adams, The Origins of Adventure
(undated) Anderson's 3 part History of Zork
(1985) Lebling, Blank, Anderson, "Zork
(1979) Rumplestiltskin
(~1815)
|
|
5 |
9/17 Prelim Topic Due |
Quests |
Super Mario Brothers
|
Interview with Shigeru Miyamoto in Salon *Murray HoH, ch 5 (reserve) *Jenkins, Complete
Freedom of Movement: Video Games as Gendered Play Spaces. *other Miyamoto interviews |
|
6 |
9/24 |
Contests and Gore |
Mortal Kombat
|
S-S, ch 5
*Goldstein,
Senate Testimony *Articles
on www.game-culture.com
**Gladiator (film) |
|
7 |
10/1 |
Affiliation and Identity |
Everquest or other networked
team games |
S-S, ch 6-7 Baseball coverage on TV *A League of One's Own (film) |
|
8 |
10/8 Topic w/ bibliog due |
Antisocial Patterns |
Grand Theft Auto OR Doom or
similar shooter OR Deus Ex or similar shooter/adventure |
S-S chapters 8-9 *Ender 's Game *Ender 'Shadow |
|
9 |
10/15 |
|
|
|
|
10 |
10/22 |
|
|
|
|
11 |
10/29 Conf |
Simulations and Society Simulation and Culture |
Sid Meier, Civilization OR Will Wright, Sim City John Conway's Game of Life,
(cellular automata) Sim City / The Sims
Project conferences this week!
|
S-S chapters 10-11 *Rouse, chapter 2 * Lenoir All
But War Is Simulation * Dunnigon,
Wargames Handbook (ch 6,7)
*Ted Friedman, The Semiotics of
Sim City, *Turkle, Life on the Screen, pp. (66-73) (reserve) +Starr,
Seductions
of Sim * Martin
Gardner on Conway's Game (1970) *Rouse, chapters 20, 22 * Interview with W.Wright http://www.gamestudies.org/0102/pearce/ |
|
12 |
11/5 |
Simulation and Makebelieve |
The Sims
|
*Murray, chapters
6-8 |
|
13 |
11/12 |
Can play bring change? |
The Sims
|
S-S chapter 12 |
|
14 |
11/19 Briefs Due |
Project/Report |
Brief presentation of
all reports/projects
|
|
|
15 |
11/26 Full Due |
|
Individual Full SeminarReports
|
|
|
16 |
12/3 Full Due |
|
Individual Full Seminar Reports
|
Final hard copy due 5pm Fri 12/6 |